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I Shall Remain

Platforms

Windows

Genres

RPG, Sandbox

Styles

Horror

Eras

Modern

Perspectives

Isometric

Players

Singleplayer

Developer(s)

Unknown

Publisher(s)

Unknown

Web Site

http://www.ishallremain.com/

Estimated Release Date

TBA (2012+)

Description

Infection, and self-replication. The two ambitions of a virus that removed the very idea of safety from violence from the human experience. Each force of resistance it encountered was devoured. As the infection spread to the very last bastion of civilization, the people who faced certain infection carefully carved their stories into the cement walls of the desolate buildings around them. Proof that they once existed. But then, there were cries to push on. A handful of men and women the a nation once sent away and baptized in the horrors of world war stand tall. They urge the fight to continue on. Is this madness, or will this be our salvation?

Gameplay

I Shall Remain is a bird's eye view RPG that allows you to control the journey of a Marine who has awoken in a city infected by the Z0M-31 virus. Memory impairing head trauma requires him to slowly relearn who he was. As he learns and regains his profession at arms, his peers are more convinced that people like him, are man's greatest weapon against certain extinction. Navigate the Marine through the city, organize teams of survivors and equip them to fight, plow through the crowds of zombies with lead, vehicles and explosives. The careful and calculated execution of this just might allow you to survive.

The project is a production by Jake Way, an active duty Marine from Hawaii. Software development is handled by Eugen and Florin Udrea, Virgil Tuser and Liviu Dinu.

Screenshots


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