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A Valley Without Wind

Platforms

Mac, Windows

Genres

Action, Action Adventure

Styles

Fantasy, Post-Apocalypse

Eras

Future

Perspectives

Top-Down

Players

Singleplayer

Developer(s)

Arcen Games

Publisher(s)

Arcen Games

Web Site

http://www.arcengames.com/w/index.p...

Estimated Release Date

Late 2011

Description

A Valley Without Wind is a procedurally-generated action-adventure game from Arcen Games, developer of the cult classic and ever-evolving space strategy game AI War: Fleet Command.

AVWW is a complete departure from what Arcen has previously developed in terms of genre. Set in a post-ice-age world in the distant future, the game focuses on survival and exploration. As a random survivor of this harsh world, you decide what impact to make on it. In fact, nearly anything you do will shape your world in some way. Span regions, even continents if you desire. Form settlements and build shelters for safer travel. Map your world, and face its many dangers. Being procedurally-generated, the world is unique for each individual player and it literally goes on forever. No two worlds are the same, and your world permanently forms only as you discover it. Explore, scavenge, craft, cast (yup, there's magic), and fend off foes in a variety of ways. Better your world by aiding other survivors and gaining their help. Or don't, kill everyone in sight and deal with the consequences.

It's all up to you.

While death for your characters is permanent, weapons, loot, levels and anything else you've earned while playing will always exist. If one character dies, the player simply assumes a new survivor and the world continues on from there. Not as if nothing happened, though. Those who came in contact with the now-deceased will eventually catch word of their passing, and may share feelings on the departed, for better or worse. Current characters can even pay their respects by visiting the player's own personal graveyard which will contain each and every deceased character played.

Screenshots


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