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Rez HD

Platforms

Xbox 360

Genres

Action, Shooter

Styles

Sci-Fi

Eras

Future

Perspectives

Third-Person

Players

Singleplayer

Developer(s)

Q Entertainment

Publisher(s)

Microsoft Game Studios

Web Site

http://thatgamecalledrez.com/

Release Date

1/31/2008

Description

Originally released by SEGA in Japan in 2001 for the Dreamcast and PlayStation 2 computer entertainment system, followed by a North American release only for the PlayStation 2 and European release on both platforms in early 2002, Rez was developed by SEGA's United Game Artists ("UGA") division. Tetsuya Mizuguchi, former president of UGA and current chief creative officer of Q Entertainment, conceptualized and produced the fast-action shooter, which is known to be one of the most unique, offbeat and eccentric games ever released.

Carrying the slogan "Rez will open your senses...let's go to synaesthesia" the dynamic, total integration of visual presentation, sound and player's input provided a rich aesthetic experience that was difficult to describe in words. While the basic gameplay was simple, critics called Rez "the ultimate audiovisual experience" and emphasized that "it must be seen and heard to be fully understood." The old-school vector style graphics, sensory response and beat synchronization presented by the game set aside the title apart from the rest of the games that were released during that time.

Rez is now given a new life in the form of a downloadable game, via the Xbox LIVE Arcade. Here's your chance to enjoy the game in HD (Rez with no jaggies!) and 5.1 surround sound without having to hunt down an old copy of Rez.

Screenshots


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