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Alone in the Dark (2008)

Platforms

Nintendo Wii, Playstation 2, Playstation 3, Windows, Xbox 360

Genres

Action, Action Adventure

Styles

Horror

Eras

1930s

Perspectives

Third-Person

Players

Singleplayer

Developer(s)

Eden Games, Hydravision

Publisher(s)

Atari, Infogrames Entertainment

Web Site

http://www.centraldark.com/

Release Date

6/24/2008

Description

Central Park is hiding a secret. Over the course of one apocalyptic night trapped in Manhattan’s vast parkland, hero Edward Carnby must fight the unimaginable to survive and uncover the earth-shattering truth. New York will never be the same again.

Developed by Eden Games, Alone in the Dark for Xbox 360 and PC aims to change what gamers expect from action games with a ground-breaking reinvention of the classic franchise which debuted in 1992 and created the survival horror genre. Continuing the legacy of innovation of that first game, the new Alone in the Dark re-imagines the genre with engrossing cinematic presentation, compelling gameplay challenges and a thrilling narrative story arc.

The richly-detailed, contemporary setting of New York's Central Park is the host for a challenging mix of gameplay experiences, unprecedented environmental interaction and combat all based on real-world rules and physics. A seamless on-character inventory and health recovery system combine to maintain the immersion as the player drives the story through the free-roaming expanse of Central Park.

Inspired by the story-telling twists and turns of many blockbuster TV series, Alone in the Dark innovates once again with a DVD-style chapter select menu which lets players of all abilities reach the game’s dramatic, riveting climax and get the full value out of the game.

The Wii and PS2 versions of Alone in the Dark have been developed by Hydravision Entertainment in parallel with the Xbox 360 and PC games created by Eden Studios. The PS2 game pushes the hardware to maximise the gameplay experience, while the Wii game has been especially adapted to make use of the unique controllers in a variety of gameplay situations from driving to the real-time manipulation of objects.

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