ww1_patch_v107l.zip
This patch will update the
World War One: La Grande Guerre 14-18 to version 1.07L with scenario corrections, several improvements, and several bugfixes.
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Improvements:
- Cost of naval mission "In Port" is now set to zero
- Naval missions "In Port" now can not be intercepted anymore
- All naval missions can now be performed only by naval detachments at sea (except for "In Port" mission, of course)
- Added fleet name to all naval missions notification messages
- Surrendered or capitulated nations do not grant anymore any supply to former allies
- Military AI now carefully checks the supply status of areas when considering the redeployment or reinforcements opportunities if the difficulty level is set 4+
(*) Scenario corrections:
- Grand Campaign scenario: corrected placement of English colonial stack in Nigeria
- Grand Campaign scenario: added fixed English garrisons in Nigeria, South Africa, English Africa and British Indies
- 1914 and Grand Campaign scenario: corrected the English event script that triggered the modification of BEF special corps values
- 1914 and Grand Campaign scenarios: French Vth army can now intercept also in September 1914, even if immobilized
Fixed bugs:
- Fixed a memory buffer overflow that caused a game crash in some rare cases when "AI uses all behaviors" option was enabled
- Fixed a bug in Multiplayer that prevented the connection of 3 or more players in the same time
- Fixed a bug that caused an apparent declaration of war performed by capitulated nations
- Fixed a bug in Multiplayer that cause a game stuck in case of Reaction when the reacting force was not the main army of the front
- Fixed a regression bug introduced by 1.07J/1.08J that made impossible the declaration of war by neutral countries via diplomacy
- Fixed a rare bug in retreat to nearest supply source procedure during land battles
- Fixed a bug in retreat priorities execution during land battles
- Fixed a bug in Reactions: if the first player attempted a reaction, the following active player was now allowed to react
- Fixed a crash caused by a couple of wrong parametrical texts inside German localizations
- Fixed a rare bug that generated a missing removal of old battles so causing in some occurrences the coexistence of enemy stacks in the same area
- Fixed an erratic stack overflow during the load of savegame
(*) : not working for older savegames
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Information
OS: Windows
Type: Patch
Size: 103.1 MB
Downloads: 5
Added: 8/24/2010 1:05:26 PM
MD5: 44dcde5291d4b75d00e4e50272955e72
Specifics
Digital Distribution: 0
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