Sword of the Stars: Argos Naval Yard Patch 1.7.2 (D2D)
swordofthestars-argosnavalyard_1.7.2_dd.zip
This patch will update the Direct2Drive digital distribution of Sword of the Stars: Argos Naval Yard to version 1.7.2 with many fixes, many changes, and a few additions (including 2 maps).
1- Fixed issue where the same tech could be offered for a science project more than once.
2- Fixed issue where fleet icons were not displayed in the correct position on the star map.
3- Fixed very long ship loading time on some 64 bit windows platforms
4- Fixed issue with VN Berserker Disc is not tracking.
5- Fixed Combat AI defender circling planet needlessly.
6- Fixed bug where bribing an AI player set to Defend did not appear to improve relations.
7- Fixed defender spawning in atmosphere of planet.
8- Fixed AI jumping in and out of diplomatic states too frequently.
9- Fixed issue where tracking weaponswould circle target center point endlessly.
10- Docking assault shuttles no longer freeze the application for a noticeable period.
11- Fixed crash when launching a Grouped Teams game where one or more team has a single player.
12- Shields no longer persist after protectorate ship is destroyed.
13- Fixed Progression Wars crash when sending a scuttling ship with the convoy.
14- Fixed Progression Wars crash on the turn that a Grand Menace occurs.
15- Fixed grouped teams not appearing next to each other on custom maps.
16- Fixed crash when accessing design screen as Zuul after researching Drones.
17- Political map no longer shows undiscovered player icons.
18- Various ship section and weapon bug fixes.
19- Fixed various ships section art issues.
20- Fixed issues where long descriptions would not scroll correctly in text boxes.
21- Fixed bug where a player could fall into huge debt very quickly.
22- Fixed some tech tree textures.
23- Fixed ER ships moving without engines
CHANGES:
1- Star systems can now be colonized if cease fire race is in system as well. WARNING: COMBAT WILL RESULT
2- AI's will consider NAP when they break Alliance instead of going to war footing as default.
3- Dumbfire missile behavior in simulated combat more in line with reality.
4- No longer allowed to board intangible enemy ships.
5- Tarka Hunters no longer exploitable.
6- Tweaks to AI research priorities.
7- Pathing around DN's now improved.
8- More accurate bounding spheres for Liir and Morrigi Dreadnoughts
9- Point Defense weapons and Dumbfire Missiles now excluded from Strafe sections.
10- AI now places greater priority on finishing off small empires.
11- Ships in pursuit stance now follow targets more closely.
12- Tarka Hunters nol onger replaced by repair ships.
13- Alterations to some Impactor sections.
14- Liir Propaganda ship now "Propagandizes"
15- Changes to some races asteroid monitor loadouts.
16- Railcannons now an Anti-matter era tech.
ADDITIONS:
1- 50 victory badges for Zuul and Morrigi
2- INI setting to prevent modification of hardware gamma levels.
3- Mini-Cluster Map
4- Cubes Map
5- Map type can now be selected for the Land Grab scenario.
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Information
OS: Windows
Type: Patch
Size: 35.9 MB
Downloads: 531
Added: 4/11/2013 12:05:01 AM