Advanced_Warfare_2_Build_4.20_Update_Setup.exe
Here's the v4.20 update for the "
Advanced Warfare v2" Mod for Joint Operations.
MD5 checksum: EC467A79512878C5943BADDB64850E98
View more details...
The theme for AW is not so much only War Scenarios and Jungle, like in JO and some of the other Mods like IC etc. but to offer also a more civilian side of the whole thing. You´re not necessarily are forced to make Jungle or Military based Maps, you can also make a little more city like and even funny things that you can use. AW is proud to not be so serious about itself, that's why we have a few funny, not so serious things in our Mod. But we prefer that because there should be also alternatives to other, more serious Mods. Our current development is ADVANCED WARFARE v2. Our previous Version 1.0 is NOT supported anymore with us. We changed quite some things in Version 2, especially the compatibility with other Maps from JO:Typhoon Rising, JO: Escalations and even Delta Force Xtreme. So there are quite a lot classic JO Maps that you can choose from to play and of course Mappers are working on new ones.
http://www.awmod.com
CHANGELOG
Build 4.2
· 3 new invisible walls to limit the area where players can go in a map. Thanks Cavebear.
- "AW2: Invisible Wall 4x8m"
- "AW2: Invisible Wall 64x128m"
- "AW2: Invisible Wall 4x8m, blocks players but not AIs"
(useful in scenarios where mappers want to contain players inside the fighting area but still want AIs attacking from the outside. In addition this could also help to avoid giving away the respawning position of AIs, preventing spawncamp.)
· " AW2: Beacon Tower w. rotating beam" improved! It now has switchable light.
Default is On. Mappers can turn the beacon light off and on - using the door function.
· Added missing 3rd person minigun sound for helos with miniguns.
· Increased volume and sound distance for jets.
· Additional ambiance- and sound FX for mappers to use in their maps.
(Ship horn, train horn, military alarm, train crossing, various zombie sleeping, humming and rage attacks, arab song and soldier marsch)
· Memory decreased and smaller adjustments for the Explosive Chase maps series.
- AW2 - Explosive Chase - Part 1 - Primary Attack
- AW2 - Explosive Chase - Part 2 - Tunnel Pursuit
- AW2 - Explosive Chase - Part 3 - Escalated Attack
· The map "ESC - OP: Dockland Assault - AW2" has been fixed. PSPs are now takeable.
· Over 40 new maps made by the AW2 Community! Thanks everybody!
All of them contains loading screens made by Wolfseye.
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Information
OS: Windows
Type: Patch
Size: 43.5 MB
Downloads: 103
Added: 12/11/2009 1:25:13 PM
Specifics
Digital Distribution: 0
Related Modifications
Advanced Warfare 2