Command & Conquer: Red Alert 3 Patch 1.09 - English
RedAlert3_english_patch1.09.zip
This manual patch for Command & Conquer: Red Alert 3 will update EA's sci-fi RTS to v1.09 with bug fixes, interface enhancements, balance changes, and more.
This patch is also available via in-game autoupdater
Balance Changes
* Added a smoke flare delay when using the Magnetic Singularity support power.
* The IFV base defense is now more vulnerable to cannon damage.
* If a King Oni uses his bull rush secondary ability while shrunk by a Cryocopter's S.H.R.I.N.K. ray, the King Oni will now explode on impact.
* In multiplayer matches, Allied and Soviet players may now dock their aircraft at any friendly airfield, regardless of faction, to refuel and reload.
User Interface Enhancements
* Added the ability for hosts to select a random tournament map when playing in a custom match with 2 or 4 players. Players will see the Random Map option on the Map Selection list.
* Added a community news window that is displayed on game launch. This window can be disabled by selecting “Do Not Show Again� on the news window.
* Added a Spanish multiplayer lobby.
Bug Fixes
* Units will no longer occasionally animate incorrectly when crossing a bridge.
* The Striker VX and King Oni now correctly animate when powered down by an EMP attack.
* Fixed an exploit that allowed players to create health, money, or veterancy crates.
* Fixed a crash caused by saving while a Magnetic Singularity was active on the map.
Other Changes
* Added additional Mod support to Red Alert 3.
* Updated the credits.
If there's a problem with the file or transfer, check our FAQ. If you are still having issues, let us know.
Tired of Waiting?
Want to skip the queue? If you sign up for an account and become a paying subscriber, all queues go away. It's a low monthly cost to subscribe, and it helps support AtomicGamer.
You do not need to create an account to download, but if you do the free signup, then you can download files under 1MB without waiting in the queue!