This release day update is for all previous owners of Scourge of War: Gettysburg (and expansions) to bring their version up to date with the new Matrix/Slitherine release (on Sept. 20, 2012).
This new version includes a multitude of improvements and fixes, such as the new replay system, enhanced water detail, and more. The update also removes the existing DRM, with players no longer needing an active internet connection to activate the game. The update is comprehensive and will bring all versions of Scourge of War: Gettysburg and its expansions to version 1.50.
Scourge of War: Gettysburg and its expansions are also getting outstanding support from Matrix Games and Slitherine in the form of a new routing server to make multiplayer a seamless experience.
Scourge of War v1.50 Changelog
New Features
• GFX_Obj_Stealth has been added to the gfx.csv to make possible invisible objectives in scenario design.
• Water has been enhanced in the game maps.
• A new Replay system is now available. Players have the option to save Replay after ending each battle. The Replays are available from the Single Player menu.
• Couriers in MultiPlayer now find the quickest route to their destination, as they do in Single Player. In the past, couriers in MultiPlayer would always use roads.
• Saved games now include all mods in use instead of forcing to player to have to manually enable each mod that was used.
• In MultiPlayer, the enemy side is now hidden on the "Player Status" screen. This is the screen invoked by clicking on the the player's star in the upper right of the MultiPlayer gamescreen.
• Cavalry can now charge unlimbered artillery automatically when they get within a certain distance.
Bug fixes
• A bug that made the in-game Options Help screen inaccessible has been fixed.
• Fatigue bonuses now work correctly when they are awarded by objectives.
• A bug that caused Sandbox battles to end extremely early because a Fail grade was reached has been fixed. The game will no longer check for a Fail grade until after a half hour, and the default Fail grades have been greatly increased.
• Clicking the Charge button repeatedly no longer causes unrealistic casualties.
• A bug that caused players to see courier messages sent by teammates in MP has been fixed.
• A bug that caused an incorrect order of animation for artillery guns has been fixed.
• A bug in GB22 which prevented players who earned a Major Victory from being promoted has been fixed.
• The portrait graphics files are now square, since rectangle graphics can cause problems for some graphics cards.
• A bug that caused regiments to engage in melee even after being ordered to retreat has been fixed.
• A bug that prevented objectives in the map CSV files with coordinates below 16394 and above 245661 from showing up in Sandbox games has been fixed.
• A bug that caused all forces to start on top of each other in Sandbox when a new patch was installed and a default Battle Type was not selected has been fixed.
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Information
OS: Windows
Type: Patch
Size: 216.8 MB
Downloads: 87
Added: 4/19/2013 12:05:02 AM